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Many of the most iconic creatures and characters of fantasy games are strongly associated with a location: the vampire lord ruling their dread kingdom from a lofty stone fortress; the red dragon slumbering on mountains of gold in the bowels of the earth; the heroic paladin repelling a horde of invaders from the walls of their shining castle. A base of operations gives a character strength, safety, and the power to muster supporters to their cause. Many old-school roleplaying games assumed the players would eventually run a keep full of servants, squires, and supporters—it was simply the natural end result of gathering so much wealth and power across their quests.     

Home-Base Handbook brings the fantasy of the home base to Pathfinder Second Edition. This guide to constructing a heroic headquarters does away with minutiae like measuring walls and comparing property values in favor of a simple module-based approach: choose your rooms, draw a simple map, and reap the benefits. The process is only as involved as players want it to be, from strategists planning out their dream fortress to casual questers moving into their fallen foes’ lairs.

This guide includes:

—Rules for constructing, modifying, and staffing player bases

—30+ unique rooms, each granting a special bonus, downtime activity, or source of passive income to the base

—Guidelines for running exciting encounters in player bases, from intrigue-filled galas to deadly enemy infiltrations

—Three home-base concepts ready to drop into any campaign, complete with backstory, related characters, and adventure hooks

Purchase

Buy Now$9.95 USD or more

In order to download this book you must purchase it at or above the minimum price of $9.95 USD. You will get access to the following files:

Home-Base Handbook.pdf 38 MB

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